SGAG Skill Generator Assessment Game

Project title
SGAG Skill Generator Assessment Game
Acronym SGAG
Project number
2015-1-CZ01-KA202-013948
Start 01/10/2015 Finish 30/09/2017
Financed by
DZS Centre for International Cooperation in Education
Coordinator TEMPO Training and Consulting, Repubblica Ceca
Partners
  • Aregai Terre di benessere, Italia
  • eLearning & Software, Romania
  • Biedriba Eurofortis Lettonia
  • University of Lodz, Polonia
  • European Regional Framework for Co-operation, Grecia
  • ITS Turismo, Italia
Website http://sgag.eu/

THE PROJECT

Partners of the project carried out a study in each of the project partner’s country among VET providers and employers, in order to suit the project activities directly to the needs of apprentices/VET students and their future employers. Based on the study, the transversal skills for this project were chosen. Such as time management, the use of sustainable business model, communication, problem solving and team work. Both sides have ensured the need for a project as the present one and future potential cooperation were established.
During the project, the partners will create an e-course to provide educational materials on the skills needed by the market, a digital serious game, used as practical application of the information gained, and a scoring system, used as an assessment method. The platform hosting those tools will be available for apprentice and VET students, teachers, counsellors and other professionals working with young adults.
The SGAG products have been prepared to offer a concrete support to teachers and educators, but also youth workers and work instructors, tutors, mentors and any other education professional supporting young people from 13 to 19 years of age personal development.

Loader Loading...
EAD Logo Taking too long?

Reload Reload document
| Open Open in new tab

Download

OBJECTIVES

  • Offer information and details on selected soft skills
  • Raise awareness on the relevance of soft skills in today labour market and society
  • Offer educators, teachers and other professionals in the education/training sector an easy and ready to use e-learning course and a game
  • Offer learners a new and innovative way to learn and practice soft skills
  • Offer learners a safe environment where to test and analyse the different skills acquired.

RESULTS

  • Teachers’ Manual offers an overview on the 25 soft skills described in the e-Course and tested in the game. It illustrates also the benefit of soft skills training, and their relevance in relation to everyday life or work situation.
  • SGAG e-Course is a modular course, ready to use either as class activities support thus illustrated by a teacher during a class or used for students’ individual study.
  • SGAG Game is a virtual space where learners can test and experiment soft skills. The game form has been selected to offer young people a more engaging experience.
  • Evaluation is embedded in the game; it works as a scoring system and offers some simple feedback based on the points gained during the simulation.

The European Commission’s support for the production of this publication does not constitute an endorsement of the contents, which reflect the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

Employable Young People

Project title
Employable Young People
Acronym EYP programme
Project nunber
2015-3-UK01-KA205-023003
Start 01/02/2016 Finish 31/01/2018
Financed by
UK Erasmus National Agency
Coordinator West Lothian Chamber of Commerce Limited
Partners
  • Aregai Terre di benessere (AREGAI)
  • Bakirkoy Mesleki ve Teknik Anadolu Lisesi (BAMTAL)
  • European Institute for Local Development (EILD)
  • Asociatia Idei si Proiecte Pentru Tineri Activi (IPTA)
  • FUNDACION UNIVERSIDAD EMPRESA DE LA REGION DE MURCIA (FUERM)
Website http://www.eypprogram.com

PROJECT

The project will promote the empowerment, participation and the active citizenship of young people NEET by using an effective model of engagement, to ensure they have the life skills and knowledge to access training or employment, making informed choices, and enabling them to overcome barriers to participation.

By taking part in the programme, participants will experience the following benefits:

  • Reduction of negative and anti-social behaviour patterns.
  • Improved civic participation amongst our target beneficiaries and increased awareness of social responsibilities.
  • Increased access to training and employment and inclusion.
  • They will have wider perspectives on topics as EU values, active citizenship and participation in democratic life.
Loader Loading...
EAD Logo Taking too long?

Reload Reload document
| Open Open in new tab

Download

OBJECTIVES

  • To develop a model to support NEET improve self-confidence, self-esteem, interpersonal skills, behaviour and attitude;
  • To create a strong support network made up of companies, public institutions, social services, VET providers that can support the partners during the project activities;
  • To engage disadvantaged young people of the targeted areas/community, to participate in the programme activities and the transnational exchange.
  • To disseminate the partial and complete outcomes of the Project to a wider audience in the EU, and define channels of sustainability based on the support already obtained at implementation phase and built during the networking activities.

RESULTS

  • 1. SHARE: Create a stable local network. Let it set and share objectives and strategies to support young people. Form local groups with NEETs.
    Organise the personal development camp.
  • 1. MEASURE: Measure companies’ sustainability with the free LICET test and possibility to absorb participants (in the long term). Assess NEETS and create personalised competence balance. Organise camp for ability development (communication, time management, English lessons, active citizenship, sense of initiative and entrepreneurship, etc.) and other activities with the community to foster inclusion and participation.
  • 2. COMMUNICATE: Companies report on the results of the measurement and the partners offer tips and information on how to involve actively disadvantaged people in social/work life.
    Organise a camp for work preparation (CV writing, mock interviews, safety in a work environment, work in team, etc.) and other follow up activities.
  • 3. GROW: signpost NEETs to specific training, and support job insertion.
    Organise the international camp for selected youth (just during the project duration).

The European Commission’s support for the production of this publication does not constitute an endorsement of the contents, which reflect the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

AllSOskilled

Project Title

AduLt Learners SOcial and life skills enhancement program for increased competitivity in 2020 labour market
Acronym AllSOskilled
Project number
2018-1-PL01-KA204-051089
Start 01/10/2018 (24 months) Finish 30/09/2020
Financed by
Foundation for the Development of the Education System (FRSE), POLAND
Coordinator GMINA PRZYGODZICE, PL
Partners
  • AREGAI, IT
  • INTERACTIVE MEDIA KNOWLEDGE TRANSFER INTERMEDIAKT, GR
  • T.C. TUZLA KAYMAKAMLIĞI, TR
  • Inovaciju biuras, LT
  • Studieforbundet Bilda sydost, SW
Website https://allsoskilled.eu/

THE PROJECT

Beyond hard skills and formal qualifications, employers are often concerned about the lack of transversal competences that current employees (or prospective new hires) needed to perform various tasks successfully. According to the 2107 World Economic forum Report, with regard to the overall scale of demand for various skills in 2020, 36% of all jobs across all industries are expected to require complex problem-solving, social skills —such as persuasion, emotional intelligence and teaching others— will be in higher demand across industries than narrow technical skills.

The present project aims at offering an all in one social/transversal skills improvement program that incorporate best practices available for use by individuals, other organizations, enterprises and local, regional, national and European authorities, while raising the awareness on the need for these skills. The project is expected to have different core elements for future cooperation considered a priority of all the participating organizations and the European Union.

A better awareness on the importance of lifelong learning possibilities will increase their motivation for improvement and enhancing their employability skills in the process.

Loader Loading...
EAD Logo Taking too long?

Reload Reload document
| Open Open in new tab

Download

OBJECTIVES

The consortium is made up of 5 European partners from different backgrounds, all involved in training and development. The consortium undertakes to:

  • Increase partners preparation and readiness to work with the target group
  • Enlarge partners training courses’ offer by developing and testing the ALLsoSKILLED program
  • Increase trainers, business consultants and partners professional preparation when dealing with this specific target group
  • Improve the skills level and motivation for individuals with more than 35yoa, in order to increase their relevance for the labour Market

The adults involved will develop better basic skills and better digital skills, refine their soft skills and benefit from personalized learning support.

RESULTS

Main objective of the partnership is therefore to offer:

  • ALLsoSKILLED/eCourse – An all in one learning program aimed at increasing complex problem-solving, persuasion, emotional intelligence and teaching others, cognitive flexibility, negotiation, judgement and decision-making, critical thinking, media literacy, cross cultural competences, social intelligence, … offering real life scenarios as a background to allow participants in understanding the appropriate display of those abilities. The contents are online, but are used as a base for class based activities or handed out in printed form, or delivered thought digital devices (tablets or computers)
  • ALLsoSKILLED ASSESSMENT tool KIT/ e-manual containing the instructions on how to conduct the assessment on the participants, how to validate the results of the learning process. The e-manual presents checklists, questionnaires and other templates to conduct the measurement and reporting. It includes the inventory of the skills included in the course and a baseline presenting the different level of mastery to offer professionals a way to measure the different skills, competences, attitudes and behaviours that citizens/workers should display to be more competitive on the labour market.
  • ALLsoSKILLED Trainers COURSE/digital contents on how to use the materials. It offers educators and professionals working with adult learners, the competences and tools to empower low skilled adults and motivate them to progress toward higher level of learning. The manual illustrate the whole ALLsoSKILLED program and add tips and comments by the educators that piloted it, to offer an individualized support to facilitating adults’ transition toward better training specifically or jobs if they feel motivated to get a better professional position.

https://allsoskilled.eu/

The European Commission’s support for the production of this publication does not constitute an endorsement of the contents, which reflect the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

Enabling Sustainable Growth and Transformation of SMEs with a Focus on Work-Based Learning

Erasmus+ Project GT4SME – Enabling Sustainable Growth and Transformation of SMEs with a Focus on Work-Based Learning. As part of the EU’s Erasmus+ Program, Global Impact Grid (GIG) has partnered with AREGAI (Italy), IDOP (Croatia), GTE Karbon (Turkey), Eurorpring (Serbia) and N&P Business Consulting (Germany) for the project “Enabling Sustainable Growth and Transformation of SMEs with a Focus on Work-Based Learning” (GT4SME).

 

SMEs are the backbone of the economy. According to the European Commission, they “represent 99% of all businesses in the EU”. The majority of new jobs and innovative ideas come from SMEs and they are relatively more flexible in adapting to changing global business environment. The pace of technological change, which influences economic and societal development is increasing every day and SMEs are key in determining Europe’s position in catching up with that change. Policies of the European Commission in the field of “Internal Market, Industry, Entrepreneurship and SMEs” indicate there is a great emphasis on “digital transformation”, “corporate social responsibility” “SME internationalization”, as well as “access to finance for SMEs”.

Indeed, in the framework of the GT4SME project, consortium partners will have a focus on four topics that are crucial for SME-transformation and -growth: digitalization, internationalization, financial access and positive impact. Through dissemination activities and project deliverables, project consortium aims to provide SME-educators with know-how and a framework around these topics that can be used to help SMEs and individual entrepreneurs develop their businesses in a sustainable way.

The project has officially started on 01.11.2019 and will end by 31.10.2021. During this 2-year period, consortium partners will (further) learn about above-mentioned four topics and exchange knowledge, expertise and good practices from their own regions. They will work on these topics based on real life cases to facilitate work-based learning. 

 

The project will result in increased knowledge and capabilities for SME-educators in particular and will have a wider impact on other stakeholders that include SMEs, entrepreneurs and innovators, entrepreneurship-ecosystem practitioners, as well as policy makers. 

The 2nd meeting of the project will be held virtually. During the first thematic TPM, partners will focus our discussion and exchanges of good practices and information on the topic of Access to Funds. The core of the TPM is the practical workshop with a case SME from emerging and developed markets. We aim to acquire an understanding on the (future) needs of SMEs and how to develop and package valuable consulting products / services.

The 2nd TPM is to pave the way for a successful project continuation in terms of partners agreeing on basic definitions of each topic, gaining more understanding of each topic, as well as establishing a basis for the future workshop.

Visit GT4SME project website to learn more about the project and to connect to consortium.

Or follow the official Facebook page or the official LinkedIn page.

GT4SME

 

Project title Enabling sustainable growth and transformation of SMEs with a focus on work-based learning
Acronym GT4SME
Project number 2019-1-de02-ka202-006297
Start 01/11/2019 Finish
Financed by German erasmus national agency
Coordinator Global impact grid gbr – boris bulatovic, Ela kurtcu bulatovic, thorsten bruder
Partners
  • Aregai terre di benessere associazione culturale
  • Institut za drustveno odgovorno poslovanje
  • GTE karbon surdurulebilir enerji egitim danismanlik ve ticaret as
  • Eurospring d.o.o.
  • N&p business consulting gmbh
Website https://www.gt4sme.com/

THE PROJECT

Micro, small and medium-sized enterprises (SMEs) are the backbone of not only the European but also global economy. For a sustainable growth and transformation, SMEs should (further) learn be supported about the strategies, tools, mechanisms and methods on the following 4 topics:

  1. Incorporation of Positive Impact Values: incorporating a company mindset for positive impact entrepreneurship and pursuing competitive advantages presented in sustainable business areas.
  2. Internationalization: opening up their businesses to other countries than where they are originally based. It can be in the form of offering their products/services to, collaborating with organizations from, employing workforce based in other countries.
  3. Digital Transformation: transforming towards a digital business or using it as its core advantage in building a new product/service.
  4. Financial Access: reaching out and attracting various types of (international) funds and investment opportunities on national and international levels.

OBJECTIVES

The project’s objectives are to

  • Increase knowledge, experiences and skills of the project’s partners in those 4 topic areas through discussions and exchange of best practices,
  • Increase experiences and capabilities of project partners in engaging cross-border & inter-institutional partnerships and transnational projects,
  • Support SME-educators and enhance their capabilities in those 4 topic areas with project’s deliverables (i.e. workshop methodology and digital toolkit),
  • Enhance the capabilities of wider stakeholder groups (that include entrepreneurs, SME-employees, policy-makers, investors, and alike) in long term,
  • Pave the way towards creation of specific professions / positions in SMEs dealing with those topics

RESULTS

By taking part in a transnational project consortium, partner organization will extend their experiences with such projects. The project will have a positive impact on their international visibility and credibility, as well as on their capacities to build cross-border partnerships, develop and participate in similar transnational projects. It will also have positive impact on their personnel, who will be carrying out organization’s tasks and duties for this project in terms of increased transnational project management skills, cross-cultural team work and communication skills, virtual work and communication abilities.

The European Commission’s support for the production of this publication does not constitute an endorsement of the contents, which reflect the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

DIG IN

Project title DIG IN Promoting youth entrepreneurship to foster NEETs social & work inclusion, using digital youth work and collaborative techniques
Acronym DIG IN
Project number TBA
Start 15/04/2020 Finish 30/03/2022
Financed by Foundation for the Development of the Education System, Poland
Coordinator Fundacja imienia Braci Solunskich – Cyryla i Metodego
Partners
  • AREGAI, IT
  • MINE VAGANTI NGO
  • Institute of Entrepreneurship Development
  • EUNOIA
  • KAINOTOMIA & SIA EE
Sito ufficiale TBA/

THE PROJECT

Today, nearly 40% of employed people in the European Union are in atypical employment (not working under a full-time, open-ended contract) or self-employed. Globally, the McKinsey Global Institute estimates that by 2030, up to 375 million workers (14% of the workforce) will need to switch occupational categories in order to meet the needs of a shifting labour market. The change of working environment driven by technological advancement, global connectivity and information overload will require young people to develop a set of skills that will allow them to compete and survive in societies that are becoming more complex and unpredictable.
DIG IN project proposes a programme that addresses the personal development of NEET, focusing especially on building their motivation for participating in society and contributing to the labour market, increase their confidence as citizens, while enhancing employability skills using entrepreneurship as an activator for interest and using new ICT based strategies to get in touch with educators and society.

OBJECTIVES

Within the project lifespan the partners are going to:

  • Establish a STRONG PARTNERSHIP among the 6 participating organization + 15 key complementary stakeholders (local communities, associations, employment centres, key social partners…), to enhance everybody’s ability to tackle common issues and offering innovative and efficient services to youth with economic disadvantages
  • Create MULTILINGUAL MATERIALS AND TOOLS aimed at preparing professionally 20 EDUCATORS coming from the partners’ organization or associated local NGOs to offer them solid background knowledge on digital youth work, mentoring via ICT and assessment techniques for themselves and for the youth they are assisting
  • Create the DIG IN program used to empower and increase youth all around skills and assess it with 10 experts coming from key stakeholders to make sure the proposed methods can be easily transferred to a wide number of stakeholders, ensuring sustainability and exploitation after the end of the project
  • Engage local communities, stakeholders and in particular, 40 MENTORS from key local SMEs and enterprises to participate to the online community and network, created to offer a safe and nurturing environment for the young participants
  • Pilot the DIG IN method and tools during 4 testing programs, organized with the trained educators and aimed fostering social and work inclusion of 150+100 young NEETs coming from targeted communities
  • Organize 4 multiply events aiming at offer the program to other 100 organizations thus ensuring the exploitation and sustainability of the results of the project in the long period.
  • Disseminate the partial and final results and products of the project by informing and involving 250 Stakeholders at the EU level to ensure sustainability and diffusion even after the project lifetime

RESULTS

The key objective of the partnership is to offer:

  • New OUTREACH strategy that make use of ICT and new media to increase NGOs and youth associations’ ability to reach, engage and motivate NEETs
  • A COLLABORATIVE LEARNING space where NEETs can create new opportunities for themselves and connecting with peers, while enhancing their employability and entrepreneurial skills

The European Commission’s support for the production of this publication does not constitute an endorsement of the contents, which reflect the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein.